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67e47de7ca
...
a80e41a63b
5 changed files with 72 additions and 124 deletions
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@ -1,11 +1,11 @@
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{
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"name": "buddymon",
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"description": "Collectible creatures discovered through coding \u2014 commit streaks, bug fights, and session challenges",
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"version": "0.2.2",
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"description": "Collectible creatures discovered through coding — commit streaks, bug fights, and session challenges",
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"version": "0.2.1",
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"author": {
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"name": "CircuitForge LLC",
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"email": "hello@circuitforge.tech"
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},
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"license": "MIT",
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"repository": "https://git.opensourcesolarpunk.com/Circuit-Forge/buddymon"
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}
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}
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@ -20,31 +20,9 @@ import random
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from pathlib import Path
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from datetime import datetime
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PLUGIN_ROOT = os.environ.get("CLAUDE_PLUGIN_ROOT", str(Path(__file__).parent.parent))
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BUDDYMON_DIR = Path.home() / ".claude" / "buddymon"
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def find_catalog() -> dict:
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"""Load catalog from the first candidate path that exists.
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Checks the user-local copy installed by install.sh first, so the
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current catalog is always used regardless of which plugin cache version
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CLAUDE_PLUGIN_ROOT points to.
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"""
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plugin_root = os.environ.get("CLAUDE_PLUGIN_ROOT", str(Path(__file__).parent.parent))
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candidates = [
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# User-local copy: always matches the live dev/install version
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BUDDYMON_DIR / "catalog.json",
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Path(plugin_root) / "lib" / "catalog.json",
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Path.home() / ".claude/plugins/cache/circuitforge/buddymon/0.1.1/lib/catalog.json",
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Path.home() / ".claude/plugins/marketplaces/circuitforge/plugins/buddymon/lib/catalog.json",
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]
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for p in candidates:
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if p and p.exists():
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try:
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return json.loads(p.read_text())
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except Exception:
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continue
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return {}
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CATALOG_FILE = Path(PLUGIN_ROOT) / "lib" / "catalog.json"
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# Each CC session gets its own state file keyed by process group ID.
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# All hooks within one session share the same PGRP, giving stable per-session state.
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@ -553,7 +531,7 @@ def main():
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BUDDYMON_DIR.mkdir(parents=True, exist_ok=True)
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sys.exit(0)
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catalog = find_catalog()
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catalog = load_json(CATALOG_FILE)
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buddy_id = get_active_buddy_id()
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# Look up display name
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@ -685,37 +663,27 @@ def main():
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target = monster or event
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if target and random.random() < 0.70:
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# Skip spawn if this monster is already in the collection —
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# no point announcing something the player already caught.
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target_id = target.get("id", "")
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_owned = load_json(BUDDYMON_DIR / "roster.json").get("owned", {})
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already_owned = (target_id in _owned
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and _owned[target_id].get("type")
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in ("caught_bug_monster", "caught_language_mascot"))
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if already_owned:
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pass # silently skip
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if monster:
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strength = compute_strength(monster, elapsed_minutes=0)
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else:
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if monster:
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strength = compute_strength(monster, elapsed_minutes=0)
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else:
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strength = target.get("base_strength", 30)
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encounter = {
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"id": target["id"],
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"display": target["display"],
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"base_strength": target.get("base_strength", 50),
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"current_strength": strength,
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"catchable": target.get("catchable", True),
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"defeatable": target.get("defeatable", True),
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"xp_reward": target.get("xp_reward", 50),
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"rarity": target.get("rarity", "common"),
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"weak_against": target.get("weak_against", []),
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"strong_against": target.get("strong_against", []),
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"immune_to": target.get("immune_to", []),
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"rival": target.get("rival"),
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"weakened_by": [],
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"announced": False,
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}
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set_active_encounter(encounter)
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strength = target.get("base_strength", 30)
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encounter = {
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"id": target["id"],
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"display": target["display"],
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"base_strength": target.get("base_strength", 50),
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"current_strength": strength,
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"catchable": target.get("catchable", True),
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"defeatable": target.get("defeatable", True),
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"xp_reward": target.get("xp_reward", 50),
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"rarity": target.get("rarity", "common"),
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"weak_against": target.get("weak_against", []),
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"strong_against": target.get("strong_against", []),
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"immune_to": target.get("immune_to", []),
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"rival": target.get("rival"),
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"weakened_by": [],
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"announced": False,
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}
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set_active_encounter(encounter)
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# Commit detection
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if "git commit" in command and "exit_code" not in str(tool_response):
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@ -7,12 +7,14 @@ If present, runs the roster CLI and emits full output as additionalContext,
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guaranteeing the full roster is visible without Bash-tool truncation.
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"""
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import json
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import os
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import subprocess
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import sys
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from pathlib import Path
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BUDDYMON_DIR = Path.home() / ".claude" / "buddymon"
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PENDING_FLAG = BUDDYMON_DIR / "roster_pending.txt"
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OUTPUT_FILE = BUDDYMON_DIR / "roster_output.txt"
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BUDDYMON_DIR = Path.home() / ".claude" / "buddymon"
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PENDING_FLAG = BUDDYMON_DIR / "roster_pending.txt"
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CLI = BUDDYMON_DIR / "cli.py"
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def main():
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@ -24,16 +26,16 @@ def main():
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if not PENDING_FLAG.exists():
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sys.exit(0)
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# Clear both files before reading — prevents a second Stop event from
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# re-delivering the same roster if OUTPUT_FILE lingers.
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PENDING_FLAG.unlink(missing_ok=True)
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if not OUTPUT_FILE.exists():
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if not CLI.exists():
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sys.exit(0)
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output = OUTPUT_FILE.read_text().strip()
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OUTPUT_FILE.unlink(missing_ok=True)
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result = subprocess.run(
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["python3", str(CLI), "roster"],
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capture_output=True, text=True, timeout=10,
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)
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output = result.stdout.strip()
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if not output:
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sys.exit(0)
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@ -23,11 +23,7 @@ SESSION_FILE = BUDDYMON_DIR / "sessions" / f"{SESSION_KEY}.json"
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def get_session_state() -> dict:
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try:
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with open(SESSION_FILE) as f:
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data = json.load(f)
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# Fall through when file exists but buddymon_id is null (pgrp mismatch).
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if not data.get("buddymon_id"):
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raise ValueError("null buddymon_id")
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return data
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return json.load(f)
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except Exception:
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global_active = {}
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try:
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86
lib/cli.py
86
lib/cli.py
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@ -441,14 +441,6 @@ def _evo_chain_label(bid: str, owned: dict, catalog: dict) -> str:
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def cmd_roster():
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import io as _io
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_buf = _io.StringIO()
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def _p(*args, **kwargs):
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"""print() that writes to the buffer instead of stdout."""
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kwargs.setdefault("file", _buf)
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print(*args, **kwargs)
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roster = load(BUDDYMON_DIR / "roster.json")
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owned = roster.get("owned", {})
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active_bid = get_buddy_id() or load(BUDDYMON_DIR / "active.json").get("buddymon_id")
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@ -472,13 +464,13 @@ def cmd_roster():
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W = 52
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owned_tag = f"{total_owned} owned"
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pad = W - 10 - len(owned_tag)
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_p("╔" + "═" * W + "╗")
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_p(f"║ 🐾 ROSTER{' ' * pad}{owned_tag} ║")
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_p("╚" + "═" * W + "╝")
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print("╔" + "═" * W + "╗")
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print(f"║ 🐾 ROSTER{' ' * pad}{owned_tag} ║")
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print("╚" + "═" * W + "╝")
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# ── BUDDYMON ──────────────────────────────────────────────
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_p()
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_p("── BUDDYMON ✓ levels via XP · assignable " + "─" * 8)
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print()
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print("── BUDDYMON ✓ levels via XP · assignable " + "─" * 8)
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for bid, b in sorted(core_buddymon.items(),
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key=lambda x: -x[1].get("xp", 0)):
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lvl = b.get("level", 1)
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@ -492,25 +484,26 @@ def cmd_roster():
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active_tag = " ← ACTIVE" if bid == active_bid else ""
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chain = _evo_chain_label(bid, owned, catalog)
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chain_tag = f" {chain}" if chain else ""
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cat_entry = catalog.get("buddymon", {}).get(bid) or catalog.get("evolutions", {}).get(bid) or {}
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evos = cat_entry.get("evolutions", [])
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next_evo = next((e for e in evos if lvl < e.get("level", 999)), None)
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_p()
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_p(f" {display}{aff_tag}{active_tag}")
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_p(f" {'Lv.' + str(lvl):<8} XP: [{bar}] {xp_in}/{max_xp}")
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print()
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print(f" {display}{aff_tag}{active_tag}")
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print(f" {'Lv.' + str(lvl):<8} XP: [{bar}] {xp_in}/{max_xp}")
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if chain:
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_p(f" chain: {chain}")
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print(f" chain: {chain}")
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if next_evo:
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gap = next_evo["level"] - lvl
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_p(f" → evolves to {next_evo['into']} at Lv.{next_evo['level']} ({gap} levels to go)")
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print(f" → evolves to {next_evo['into']} at Lv.{next_evo['level']} ({gap} levels to go)")
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elif b.get("evolved_into") and b["evolved_into"] in owned:
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_p(f" ✓ fully evolved")
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print(f" ✓ fully evolved")
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# ── LANGUAGE MASCOTS ──────────────────────────────────────
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_p()
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_p("── LANGUAGE MASCOTS ✓ levels via XP · assignable " + "─" * 1)
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print()
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print("── LANGUAGE MASCOTS ✓ levels via XP · assignable " + "─" * 1)
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if mascots_owned:
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for bid, b in sorted(mascots_owned.items(),
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key=lambda x: -x[1].get("xp", 0)):
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@ -528,20 +521,20 @@ def cmd_roster():
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next_evo = next((e for e in evos if lvl < e.get("level", 999)), None)
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active_tag = " ← ACTIVE" if bid == active_bid else ""
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_p()
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_p(f" {display} [{lang}]{elem_tag}{active_tag}")
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_p(f" {'Lv.' + str(lvl):<8} XP: [{bar}] {xp_in}/{max_xp}")
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print()
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print(f" {display} [{lang}]{elem_tag}{active_tag}")
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print(f" {'Lv.' + str(lvl):<8} XP: [{bar}] {xp_in}/{max_xp}")
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if next_evo:
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_p(f" → evolves to {next_evo['into']} at Lv.{next_evo['level']}")
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print(f" → evolves to {next_evo['into']} at Lv.{next_evo['level']}")
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else:
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_p(f" (none yet — code in Python, JS, Rust… to encounter them)")
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_p(f" {mascot_total} species to discover across {len(set(m.get('rarity','') for m in mascot_catalog.values()))} rarity tiers")
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print(f" (none yet — code in Python, JS, Rust… to encounter them)")
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print(f" {mascot_total} species to discover across {len(set(m.get('rarity','') for m in mascot_catalog.values()))} rarity tiers")
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# ── LANGUAGE AFFINITIES ───────────────────────────────────
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affinities = roster.get("language_affinities", {})
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if affinities:
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_p()
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_p("── LANGUAGE AFFINITIES ◑ passive · levels via edits " + "─" * 0)
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print()
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print("── LANGUAGE AFFINITIES ◑ passive · levels via edits " + "─" * 0)
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for lang, data in sorted(affinities.items(), key=lambda x: -x[1].get("xp", 0)):
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tier = data.get("tier", "discovering")
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level = data.get("level", 0)
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@ -551,12 +544,12 @@ def cmd_roster():
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e_tag = f"[{elem}]" if elem else ""
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has_mascot = any(m.get("language") == lang for m in mascot_catalog.values())
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m_tag = " 🦎" if has_mascot else ""
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_p(f" {emoji} {lang:<13} {tier:<12} Lv.{level:<3} · {xp:>5} XP {e_tag}{m_tag}")
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print(f" {emoji} {lang:<13} {tier:<12} Lv.{level:<3} · {xp:>5} XP {e_tag}{m_tag}")
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# ── BUG TROPHY CASE ───────────────────────────────────────
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_p()
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print()
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caught_count = len(caught_bugs)
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_p(f"── BUG TROPHY CASE ✗ trophies only · no leveling ({caught_count}/{bug_total}) " + "─" * 0)
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print(f"── BUG TROPHY CASE ✗ trophies only · no leveling ({caught_count}/{bug_total}) " + "─" * 0)
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if caught_bugs:
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# Sort: notable (level>1 or has XP) first, then alpha
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def bug_sort_key(item):
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@ -564,8 +557,7 @@ def cmd_roster():
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notable = b.get("level", 1) > 1 or b.get("xp", 0) > 0
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return (not notable, item[0])
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items = sorted(caught_bugs.items(), key=bug_sort_key)
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# Two-column grid — 28 chars per column; cap at COL so long names don't push
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# the right column out of alignment.
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# Two-column grid — 28 chars gives room for "🦅 ReviewHawk Lv.64 [systems]"
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COL = 28
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for i in range(0, len(items), 2):
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left_id, left = items[i]
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@ -580,14 +572,14 @@ def cmd_roster():
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weak = bc.get("weak_against", [])
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elem = f"[{weak[0]}]" if weak else ""
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lvl_tag = f" Lv.{lvl}" if lvl > 1 else ""
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cell_str = f"{disp}{lvl_tag} {elem}".strip()
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cell_str = f"{disp}{lvl_tag} {elem}"
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return cell_str[:COL].ljust(COL)
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l = cell(left_id, left)
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r = cell(right_id, right) if right else ""
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_p(f" {l} {r}".rstrip())
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print(f" {l} {r}".rstrip())
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else:
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_p(" none yet")
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print(" none yet")
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# ── DISCOVERY FOOTER ──────────────────────────────────────
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missing_bugs = bug_total - len(caught_bugs)
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@ -596,22 +588,12 @@ def cmd_roster():
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parts = []
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if missing_bugs > 0: parts.append(f"{missing_bugs} bug monsters")
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if missing_mascots > 0: parts.append(f"{missing_mascots} mascots")
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_p(f"\n ❓ ??? — {' and '.join(parts)} still to discover")
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print(f"\n ❓ ??? — {' and '.join(parts)} still to discover")
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# Write roster output to a file for the Stop hook to deliver as additionalContext.
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# The Stop hook reads roster_output.txt directly — it does NOT re-run this command,
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# avoiding any recursive flag-write loop.
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output_text = _buf.getvalue()
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roster_output = BUDDYMON_DIR / "roster_output.txt"
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roster_pending = BUDDYMON_DIR / "roster_pending.txt"
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roster_output.write_text(output_text)
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roster_pending.write_text("1")
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# Print to stdout only when running interactively (direct terminal use).
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# When called from a skill via Bash (piped), output is silent — the Stop
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# hook delivers it as additionalContext instead.
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if sys.stdout.isatty():
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sys.stdout.write(output_text)
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# Signal the Stop hook to re-emit full output as additionalContext (avoids
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# Bash tool result truncation). The Stop hook reads and clears this file.
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pending = BUDDYMON_DIR / "roster_pending.txt"
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pending.write_text("1")
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def cmd_start(choice: str | None = None):
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Loading…
Reference in a new issue