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6 commits
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a6c1d23c81 | ||
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1edbfb9007 | ||
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67e47de7ca | ||
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81712d06e3 | ||
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a80e41a63b | ||
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a42c003202 |
7 changed files with 356 additions and 104 deletions
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@ -1,11 +1,11 @@
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{
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"name": "buddymon",
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"description": "Collectible creatures discovered through coding — commit streaks, bug fights, and session challenges",
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"version": "0.1.0",
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"description": "Collectible creatures discovered through coding \u2014 commit streaks, bug fights, and session challenges",
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"version": "0.2.3",
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"author": {
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"name": "CircuitForge LLC",
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"email": "hello@circuitforge.tech"
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},
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"license": "MIT",
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"repository": "https://git.opensourcesolarpunk.com/Circuit-Forge/buddymon"
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}
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}
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@ -20,9 +20,31 @@ import random
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from pathlib import Path
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from datetime import datetime
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PLUGIN_ROOT = os.environ.get("CLAUDE_PLUGIN_ROOT", str(Path(__file__).parent.parent))
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BUDDYMON_DIR = Path.home() / ".claude" / "buddymon"
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CATALOG_FILE = Path(PLUGIN_ROOT) / "lib" / "catalog.json"
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def find_catalog() -> dict:
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"""Load catalog from the first candidate path that exists.
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Checks the user-local copy installed by install.sh first, so the
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current catalog is always used regardless of which plugin cache version
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CLAUDE_PLUGIN_ROOT points to.
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"""
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plugin_root = os.environ.get("CLAUDE_PLUGIN_ROOT", str(Path(__file__).parent.parent))
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candidates = [
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# User-local copy: always matches the live dev/install version
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BUDDYMON_DIR / "catalog.json",
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Path(plugin_root) / "lib" / "catalog.json",
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Path.home() / ".claude/plugins/cache/circuitforge/buddymon/0.1.1/lib/catalog.json",
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Path.home() / ".claude/plugins/marketplaces/circuitforge/plugins/buddymon/lib/catalog.json",
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]
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for p in candidates:
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if p and p.exists():
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try:
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return json.loads(p.read_text())
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except Exception:
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continue
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return {}
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# Each CC session gets its own state file keyed by process group ID.
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# All hooks within one session share the same PGRP, giving stable per-session state.
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@ -33,14 +55,13 @@ SESSION_FILE = BUDDYMON_DIR / "sessions" / f"{SESSION_KEY}.json"
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def get_session_state() -> dict:
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"""Read the current session's state file, falling back to global active.json."""
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session = load_json(SESSION_FILE)
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if not session:
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# No session file yet — inherit from global default
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# Fall back when file is missing OR when buddymon_id is null (e.g. pgrp mismatch
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# between the CLI process that ran evolve/assign and this hook process).
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if not session.get("buddymon_id"):
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global_active = load_json(BUDDYMON_DIR / "active.json")
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session = {
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"buddymon_id": global_active.get("buddymon_id"),
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"challenge": global_active.get("challenge"),
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"session_xp": 0,
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}
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session["buddymon_id"] = global_active.get("buddymon_id")
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session.setdefault("challenge", global_active.get("challenge"))
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session.setdefault("session_xp", 0)
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return session
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@ -250,7 +271,18 @@ def is_starter_chosen():
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def get_active_buddy_id():
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return get_session_state().get("buddymon_id")
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"""Return the active buddy ID, skipping any caught monster that slipped in."""
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bid = get_session_state().get("buddymon_id")
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if not bid:
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return None
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# Validate: caught bug/mascot types are trophies, not assignable buddies.
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# If one ended up in state (e.g. from a state corruption), fall back to active.json.
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roster = load_json(BUDDYMON_DIR / "roster.json")
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mon_type = roster.get("owned", {}).get(bid, {}).get("type", "")
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if mon_type in ("caught_bug_monster",):
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fallback = load_json(BUDDYMON_DIR / "active.json")
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bid = fallback.get("buddymon_id", bid)
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return bid
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def get_active_encounter():
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@ -521,7 +553,7 @@ def main():
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BUDDYMON_DIR.mkdir(parents=True, exist_ok=True)
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sys.exit(0)
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catalog = load_json(CATALOG_FILE)
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catalog = find_catalog()
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buddy_id = get_active_buddy_id()
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# Look up display name
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@ -570,6 +602,24 @@ def main():
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existing = get_active_encounter()
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if existing:
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# Already-owned shortcut: dismiss immediately, no XP, no wound cycle.
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# No point fighting something already in the collection.
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enc_id = existing.get("id", "")
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roster_quick = load_json(BUDDYMON_DIR / "roster.json")
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owned_quick = roster_quick.get("owned", {})
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if (enc_id in owned_quick
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and owned_quick[enc_id].get("type") in ("caught_bug_monster", "caught_language_mascot")
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and not existing.get("catch_pending")):
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enc_data = load_json(BUDDYMON_DIR / "encounters.json")
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enc_data.setdefault("history", []).append({**existing, "outcome": "dismissed_owned"})
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enc_data["active_encounter"] = None
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save_json(BUDDYMON_DIR / "encounters.json", enc_data)
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messages.append(
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f"\n🔁 **{existing.get('display', enc_id)}** — already in your collection. Dismissed."
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)
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existing = None # skip further processing this run
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if existing:
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# On a clean Bash run (monster patterns gone), respect catch_pending,
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# wound a healthy monster, or auto-resolve a wounded one.
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@ -635,27 +685,37 @@ def main():
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target = monster or event
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if target and random.random() < 0.70:
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if monster:
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strength = compute_strength(monster, elapsed_minutes=0)
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# Skip spawn if this monster is already in the collection —
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# no point announcing something the player already caught.
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target_id = target.get("id", "")
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_owned = load_json(BUDDYMON_DIR / "roster.json").get("owned", {})
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already_owned = (target_id in _owned
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and _owned[target_id].get("type")
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in ("caught_bug_monster", "caught_language_mascot"))
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if already_owned:
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pass # silently skip
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else:
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strength = target.get("base_strength", 30)
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encounter = {
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"id": target["id"],
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"display": target["display"],
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"base_strength": target.get("base_strength", 50),
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"current_strength": strength,
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"catchable": target.get("catchable", True),
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"defeatable": target.get("defeatable", True),
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"xp_reward": target.get("xp_reward", 50),
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"rarity": target.get("rarity", "common"),
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"weak_against": target.get("weak_against", []),
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"strong_against": target.get("strong_against", []),
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"immune_to": target.get("immune_to", []),
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"rival": target.get("rival"),
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"weakened_by": [],
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"announced": False,
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}
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set_active_encounter(encounter)
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if monster:
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strength = compute_strength(monster, elapsed_minutes=0)
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else:
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strength = target.get("base_strength", 30)
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encounter = {
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"id": target["id"],
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"display": target["display"],
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"base_strength": target.get("base_strength", 50),
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"current_strength": strength,
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"catchable": target.get("catchable", True),
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"defeatable": target.get("defeatable", True),
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"xp_reward": target.get("xp_reward", 50),
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"rarity": target.get("rarity", "common"),
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"weak_against": target.get("weak_against", []),
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"strong_against": target.get("strong_against", []),
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"immune_to": target.get("immune_to", []),
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"rival": target.get("rival"),
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"weakened_by": [],
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"announced": False,
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}
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set_active_encounter(encounter)
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# Commit detection
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if "git commit" in command and "exit_code" not in str(tool_response):
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@ -674,16 +734,14 @@ def main():
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ext = os.path.splitext(file_path)[1].lower()
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lang = KNOWN_EXTENSIONS.get(ext)
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if lang:
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# Session-level "first encounter" bonus — only announce if genuinely new
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# (zero affinity XP). Languages already in the roster just get quiet XP.
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seen = get_languages_seen()
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if lang not in seen:
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add_language_seen(lang)
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affinity = get_language_affinity(lang)
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if affinity.get("xp", 0) == 0:
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add_session_xp(15)
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msg = format_new_language_message(lang, buddy_display)
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messages.append(msg)
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# Fire "new language" bonus only when affinity XP is genuinely zero.
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# Affinity XP in roster.json is the reliable persistent signal;
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# session.json languages_seen was volatile and caused false positives.
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affinity = get_language_affinity(lang)
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if affinity.get("xp", 0) == 0:
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add_session_xp(15)
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msg = format_new_language_message(lang, buddy_display)
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messages.append(msg)
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# Persistent affinity XP — always accumulates
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leveled_up, old_tier, new_tier = add_language_affinity(lang, 3)
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50
hooks-handlers/roster-stop.py
Normal file
50
hooks-handlers/roster-stop.py
Normal file
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@ -0,0 +1,50 @@
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#!/usr/bin/env python3
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"""
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Buddymon Stop hook — roster re-emitter.
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Checks for roster_pending.txt written by `cli.py roster`.
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If present, runs the roster CLI and emits full output as additionalContext,
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guaranteeing the full roster is visible without Bash-tool truncation.
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"""
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import json
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import sys
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from pathlib import Path
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BUDDYMON_DIR = Path.home() / ".claude" / "buddymon"
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PENDING_FLAG = BUDDYMON_DIR / "roster_pending.txt"
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OUTPUT_FILE = BUDDYMON_DIR / "roster_output.txt"
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def main():
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try:
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json.load(sys.stdin)
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except Exception:
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pass
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if not PENDING_FLAG.exists():
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sys.exit(0)
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# Clear both files before reading — prevents a second Stop event from
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# re-delivering the same roster if OUTPUT_FILE lingers.
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PENDING_FLAG.unlink(missing_ok=True)
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if not OUTPUT_FILE.exists():
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sys.exit(0)
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output = OUTPUT_FILE.read_text().strip()
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OUTPUT_FILE.unlink(missing_ok=True)
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if not output:
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sys.exit(0)
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print(json.dumps({
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"hookSpecificOutput": {
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"hookEventName": "Stop",
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"additionalContext": output,
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}
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}))
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sys.exit(0)
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if __name__ == "__main__":
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main()
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@ -23,7 +23,11 @@ SESSION_FILE = BUDDYMON_DIR / "sessions" / f"{SESSION_KEY}.json"
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def get_session_state() -> dict:
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try:
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with open(SESSION_FILE) as f:
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return json.load(f)
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data = json.load(f)
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# Fall through when file exists but buddymon_id is null (pgrp mismatch).
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if not data.get("buddymon_id"):
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raise ValueError("null buddymon_id")
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return data
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except Exception:
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global_active = {}
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try:
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|
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@ -47,6 +47,16 @@
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"timeout": 10
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}
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]
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},
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{
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"matcher": "*",
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"hooks": [
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{
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"type": "command",
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"command": "python3 ${CLAUDE_PLUGIN_ROOT}/hooks-handlers/roster-stop.py",
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"timeout": 10
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}
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]
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}
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]
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}
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|
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13
install.sh
13
install.sh
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@ -287,6 +287,19 @@ PYEOF
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chmod +x "${BUDDYMON_DIR}/cli.py"
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ok "Installed cli.py → ${BUDDYMON_DIR}/cli.py"
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cp "${REPO_DIR}/lib/catalog.json" "${BUDDYMON_DIR}/catalog.json"
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ok "Installed catalog.json → ${BUDDYMON_DIR}/catalog.json"
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# Sync hooks-handlers and hooks.json into the live cache so edits take effect
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# without waiting for a CC plugin-cache refresh. CC re-reads hook scripts on
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# every invocation but only reads hooks.json at session start.
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if [[ -d "${CACHE_DIR}/hooks-handlers" ]]; then
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cp "${REPO_DIR}/hooks-handlers/"*.py "${CACHE_DIR}/hooks-handlers/"
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cp "${REPO_DIR}/hooks-handlers/"*.sh "${CACHE_DIR}/hooks-handlers/" 2>/dev/null || true
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cp "${REPO_DIR}/hooks/hooks.json" "${CACHE_DIR}/hooks/hooks.json"
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ok "Synced hooks-handlers + hooks.json → ${CACHE_DIR}/"
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fi
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# Install statusline into settings.json if not already configured
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python3 << PYEOF
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import json
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|
|
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235
lib/cli.py
235
lib/cli.py
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@ -26,8 +26,10 @@ def find_catalog() -> dict:
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pr = os.environ.get("CLAUDE_PLUGIN_ROOT", "")
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candidates = [
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Path(pr) / "lib" / "catalog.json" if pr else None,
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Path.home() / ".claude/plugins/cache/circuitforge/buddymon/0.1.0/lib/catalog.json",
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# User-local copy updated by install.sh — checked before stale plugin cache
|
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BUDDYMON_DIR / "catalog.json",
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Path.home() / ".claude/plugins/cache/circuitforge/buddymon/0.1.1/lib/catalog.json",
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Path.home() / ".claude/plugins/cache/circuitforge/buddymon/0.1.0/lib/catalog.json",
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Path.home() / ".claude/plugins/marketplaces/circuitforge/plugins/buddymon/lib/catalog.json",
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]
|
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for p in candidates:
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@ -412,89 +414,204 @@ def cmd_catch(args: list[str]):
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print(f"💨 {display} broke free! Weaken it further and try again. ({int(catch_rate * 100)}% catch rate)")
|
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|
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|
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def _evo_chain_label(bid: str, owned: dict, catalog: dict) -> str:
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"""Build a short evolution chain string: A → B → C with current marked."""
|
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# Walk backwards to find root
|
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root = bid
|
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while True:
|
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prev = owned.get(root, {}).get("evolved_from") or catalog.get("evolutions", {}).get(root, {}).get("evolves_from")
|
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if not prev or prev not in owned:
|
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break
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root = prev
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# Walk forward
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chain = [root]
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cur = root
|
||||
while True:
|
||||
nxt = owned.get(cur, {}).get("evolved_into")
|
||||
if not nxt or nxt not in owned:
|
||||
break
|
||||
chain.append(nxt)
|
||||
cur = nxt
|
||||
if len(chain) < 2:
|
||||
return ""
|
||||
return " → ".join(
|
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f"[{n}]" if n == bid else n
|
||||
for n in chain
|
||||
)
|
||||
|
||||
|
||||
def cmd_roster():
|
||||
import io as _io
|
||||
_buf = _io.StringIO()
|
||||
|
||||
def _p(*args, **kwargs):
|
||||
"""print() that writes to the buffer instead of stdout."""
|
||||
kwargs.setdefault("file", _buf)
|
||||
print(*args, **kwargs)
|
||||
|
||||
roster = load(BUDDYMON_DIR / "roster.json")
|
||||
owned = roster.get("owned", {})
|
||||
active_bid = get_buddy_id() or load(BUDDYMON_DIR / "active.json").get("buddymon_id")
|
||||
|
||||
try:
|
||||
catalog = find_catalog()
|
||||
except Exception:
|
||||
catalog = {}
|
||||
mascot_catalog = catalog.get("language_mascots", {})
|
||||
bug_catalog = catalog.get("bug_monsters", {})
|
||||
|
||||
core_buddymon = {k: v for k, v in owned.items()
|
||||
if v.get("type") not in ("caught_bug_monster", "caught_language_mascot")}
|
||||
mascots_owned = {k: v for k, v in owned.items() if v.get("type") == "caught_language_mascot"}
|
||||
caught = {k: v for k, v in owned.items() if v.get("type") == "caught_bug_monster"}
|
||||
core_buddymon = {k: v for k, v in owned.items()
|
||||
if v.get("type") not in ("caught_bug_monster", "caught_language_mascot")}
|
||||
mascots_owned = {k: v for k, v in owned.items() if v.get("type") == "caught_language_mascot"}
|
||||
caught_bugs = {k: v for k, v in owned.items() if v.get("type") == "caught_bug_monster"}
|
||||
|
||||
print("🐾 Your Buddymon")
|
||||
print("─" * 44)
|
||||
for bid, b in core_buddymon.items():
|
||||
lvl = b.get("level", 1)
|
||||
total_owned = len(core_buddymon) + len(mascots_owned) + len(caught_bugs)
|
||||
bug_total = len(bug_catalog)
|
||||
mascot_total = len(mascot_catalog)
|
||||
|
||||
W = 52
|
||||
owned_tag = f"{total_owned} owned"
|
||||
pad = W - 10 - len(owned_tag)
|
||||
_p("╔" + "═" * W + "╗")
|
||||
_p(f"║ 🐾 ROSTER{' ' * pad}{owned_tag} ║")
|
||||
_p("╚" + "═" * W + "╝")
|
||||
|
||||
# ── BUDDYMON ──────────────────────────────────────────────
|
||||
_p()
|
||||
_p("── BUDDYMON ✓ levels via XP · assignable " + "─" * 8)
|
||||
for bid, b in sorted(core_buddymon.items(),
|
||||
key=lambda x: -x[1].get("xp", 0)):
|
||||
lvl = b.get("level", 1)
|
||||
total_xp = b.get("xp", 0)
|
||||
max_xp = lvl * 100
|
||||
xp_in_level = total_xp % max_xp if max_xp else 0
|
||||
bar = xp_bar(xp_in_level, max_xp)
|
||||
display = b.get("display", bid)
|
||||
max_xp = lvl * 100
|
||||
xp_in = total_xp % max_xp if max_xp else 0
|
||||
bar = xp_bar(xp_in, max_xp, width=16)
|
||||
display = b.get("display", bid)
|
||||
affinity = b.get("affinity", "")
|
||||
evo_note = f" → {b['evolved_into']}" if b.get("evolved_into") else ""
|
||||
print(f" {display} Lv.{lvl} {affinity}{evo_note}")
|
||||
print(f" XP: [{bar}] {xp_in_level}/{max_xp}")
|
||||
aff_tag = f" [{affinity}]" if affinity else ""
|
||||
|
||||
active_tag = " ← ACTIVE" if bid == active_bid else ""
|
||||
chain = _evo_chain_label(bid, owned, catalog)
|
||||
|
||||
cat_entry = catalog.get("buddymon", {}).get(bid) or catalog.get("evolutions", {}).get(bid) or {}
|
||||
evos = cat_entry.get("evolutions", [])
|
||||
next_evo = next((e for e in evos if lvl < e.get("level", 999)), None)
|
||||
|
||||
_p()
|
||||
_p(f" {display}{aff_tag}{active_tag}")
|
||||
_p(f" {'Lv.' + str(lvl):<8} XP: [{bar}] {xp_in}/{max_xp}")
|
||||
if chain:
|
||||
_p(f" chain: {chain}")
|
||||
if next_evo:
|
||||
gap = next_evo["level"] - lvl
|
||||
_p(f" → evolves to {next_evo['into']} at Lv.{next_evo['level']} ({gap} levels to go)")
|
||||
elif b.get("evolved_into") and b["evolved_into"] in owned:
|
||||
_p(f" ✓ fully evolved")
|
||||
|
||||
# ── LANGUAGE MASCOTS ──────────────────────────────────────
|
||||
_p()
|
||||
_p("── LANGUAGE MASCOTS ✓ levels via XP · assignable " + "─" * 1)
|
||||
if mascots_owned:
|
||||
print()
|
||||
print("🦎 Language Mascots")
|
||||
print("─" * 44)
|
||||
for bid, b in sorted(mascots_owned.items(), key=lambda x: x[1].get("caught_at", ""), reverse=True):
|
||||
display = b.get("display", bid)
|
||||
lang = b.get("language", "")
|
||||
caught_at = b.get("caught_at", "")[:10]
|
||||
lvl = b.get("level", 1)
|
||||
mc = mascot_catalog.get(bid, {})
|
||||
assignable = mc.get("assignable", False)
|
||||
assign_note = " ✓ assignable as buddy" if assignable else ""
|
||||
evo_chains = mc.get("evolutions", [])
|
||||
evo_note = f" → evolves at Lv.{evo_chains[0]['level']}" if evo_chains else ""
|
||||
print(f" {display} [{lang}] Lv.{lvl}{assign_note}{evo_note}")
|
||||
print(f" caught {caught_at}")
|
||||
for bid, b in sorted(mascots_owned.items(),
|
||||
key=lambda x: -x[1].get("xp", 0)):
|
||||
display = b.get("display", bid)
|
||||
lang = b.get("language", "")
|
||||
lvl = b.get("level", 1)
|
||||
total_xp = b.get("xp", 0)
|
||||
max_xp = lvl * 100
|
||||
xp_in = total_xp % max_xp if max_xp else 0
|
||||
bar = xp_bar(xp_in, max_xp, width=16)
|
||||
mc = mascot_catalog.get(bid, {})
|
||||
elem = mc.get("element", "")
|
||||
elem_tag = f" [{elem}]" if elem else ""
|
||||
evos = mc.get("evolutions", [])
|
||||
next_evo = next((e for e in evos if lvl < e.get("level", 999)), None)
|
||||
active_tag = " ← ACTIVE" if bid == active_bid else ""
|
||||
|
||||
if caught:
|
||||
print()
|
||||
print("🏆 Caught Bug Monsters")
|
||||
print("─" * 44)
|
||||
for bid, b in sorted(caught.items(), key=lambda x: x[1].get("caught_at", ""), reverse=True):
|
||||
display = b.get("display", bid)
|
||||
caught_at = b.get("caught_at", "")[:10]
|
||||
print(f" {display} — caught {caught_at}")
|
||||
_p()
|
||||
_p(f" {display} [{lang}]{elem_tag}{active_tag}")
|
||||
_p(f" {'Lv.' + str(lvl):<8} XP: [{bar}] {xp_in}/{max_xp}")
|
||||
if next_evo:
|
||||
_p(f" → evolves to {next_evo['into']} at Lv.{next_evo['level']}")
|
||||
else:
|
||||
_p(f" (none yet — code in Python, JS, Rust… to encounter them)")
|
||||
_p(f" {mascot_total} species to discover across {len(set(m.get('rarity','') for m in mascot_catalog.values()))} rarity tiers")
|
||||
|
||||
# ── LANGUAGE AFFINITIES ───────────────────────────────────
|
||||
affinities = roster.get("language_affinities", {})
|
||||
if affinities:
|
||||
print()
|
||||
print("🗺️ Language Affinities")
|
||||
print("─" * 44)
|
||||
_p()
|
||||
_p("── LANGUAGE AFFINITIES ◑ passive · levels via edits " + "─" * 0)
|
||||
for lang, data in sorted(affinities.items(), key=lambda x: -x[1].get("xp", 0)):
|
||||
tier = data.get("tier", "discovering")
|
||||
level = data.get("level", 0)
|
||||
xp = data.get("xp", 0)
|
||||
emoji = TIER_EMOJI.get(tier, "🔭")
|
||||
elem = LANGUAGE_ELEMENTS.get(lang, "")
|
||||
elem_tag = f" [{elem}]" if elem else ""
|
||||
# Flag languages that have a spawnable mascot
|
||||
tier = data.get("tier", "discovering")
|
||||
level = data.get("level", 0)
|
||||
xp = data.get("xp", 0)
|
||||
emoji = TIER_EMOJI.get(tier, "🔭")
|
||||
elem = LANGUAGE_ELEMENTS.get(lang, "")
|
||||
e_tag = f"[{elem}]" if elem else ""
|
||||
has_mascot = any(m.get("language") == lang for m in mascot_catalog.values())
|
||||
mascot_tag = " 🦎" if has_mascot and level >= 1 else ""
|
||||
print(f" {emoji} {lang:<12} {tier:<12} (Lv.{level} · {xp} XP){elem_tag}{mascot_tag}")
|
||||
m_tag = " 🦎" if has_mascot else ""
|
||||
_p(f" {emoji} {lang:<13} {tier:<12} Lv.{level:<3} · {xp:>5} XP {e_tag}{m_tag}")
|
||||
|
||||
bug_total = len(catalog.get("bug_monsters", {}))
|
||||
mascot_total = len(mascot_catalog)
|
||||
missing_bugs = bug_total - len(caught)
|
||||
# ── BUG TROPHY CASE ───────────────────────────────────────
|
||||
_p()
|
||||
caught_count = len(caught_bugs)
|
||||
_p(f"── BUG TROPHY CASE ✗ trophies only · no leveling ({caught_count}/{bug_total}) " + "─" * 0)
|
||||
if caught_bugs:
|
||||
# Sort: notable (level>1 or has XP) first, then alpha
|
||||
def bug_sort_key(item):
|
||||
b = item[1]
|
||||
notable = b.get("level", 1) > 1 or b.get("xp", 0) > 0
|
||||
return (not notable, item[0])
|
||||
items = sorted(caught_bugs.items(), key=bug_sort_key)
|
||||
# Two-column grid — 28 chars per column; cap at COL so long names don't push
|
||||
# the right column out of alignment.
|
||||
COL = 28
|
||||
for i in range(0, len(items), 2):
|
||||
left_id, left = items[i]
|
||||
right_id, right = items[i + 1] if i + 1 < len(items) else (None, None)
|
||||
|
||||
def cell(bid, b):
|
||||
if b is None:
|
||||
return ""
|
||||
disp = b.get("display", bid)
|
||||
lvl = b.get("level", 1)
|
||||
bc = bug_catalog.get(bid, {})
|
||||
weak = bc.get("weak_against", [])
|
||||
elem = f"[{weak[0]}]" if weak else ""
|
||||
lvl_tag = f" Lv.{lvl}" if lvl > 1 else ""
|
||||
cell_str = f"{disp}{lvl_tag} {elem}".strip()
|
||||
return cell_str[:COL].ljust(COL)
|
||||
|
||||
l = cell(left_id, left)
|
||||
r = cell(right_id, right) if right else ""
|
||||
_p(f" {l} {r}".rstrip())
|
||||
else:
|
||||
_p(" none yet")
|
||||
|
||||
# ── DISCOVERY FOOTER ──────────────────────────────────────
|
||||
missing_bugs = bug_total - len(caught_bugs)
|
||||
missing_mascots = mascot_total - len(mascots_owned)
|
||||
if missing_bugs + missing_mascots > 0:
|
||||
parts = []
|
||||
if missing_bugs > 0:
|
||||
parts.append(f"{missing_bugs} bug monsters")
|
||||
if missing_mascots > 0:
|
||||
parts.append(f"{missing_mascots} language mascots")
|
||||
print(f"\n❓ ??? — {' and '.join(parts)} still to discover...")
|
||||
if missing_bugs > 0: parts.append(f"{missing_bugs} bug monsters")
|
||||
if missing_mascots > 0: parts.append(f"{missing_mascots} mascots")
|
||||
_p(f"\n ❓ ??? — {' and '.join(parts)} still to discover")
|
||||
|
||||
# Write roster output to a file for the Stop hook to deliver as additionalContext.
|
||||
# The Stop hook reads roster_output.txt directly — it does NOT re-run this command,
|
||||
# avoiding any recursive flag-write loop.
|
||||
output_text = _buf.getvalue()
|
||||
roster_output = BUDDYMON_DIR / "roster_output.txt"
|
||||
roster_pending = BUDDYMON_DIR / "roster_pending.txt"
|
||||
roster_output.write_text(output_text)
|
||||
roster_pending.write_text("1")
|
||||
|
||||
# Print to stdout only when running interactively (direct terminal use).
|
||||
# When called from a skill via Bash (piped), output is silent — the Stop
|
||||
# hook delivers it as additionalContext instead.
|
||||
if sys.stdout.isatty():
|
||||
sys.stdout.write(output_text)
|
||||
|
||||
|
||||
def cmd_start(choice: str | None = None):
|
||||
|
|
|
|||
Loading…
Reference in a new issue