Feature: Coding Archetype system (catch vs defeat ratio stat) #2
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Summary
Track
catches_totalvsdefeats_totalover time as a parallel to language affinities. The ratio determines a coding archetype that shifts naturally with coding habits.Motivation
Auto-resolve means players in flow state defeat monsters without catching them. Rather than fighting this, lean into it: catching requires intentional slowdown (write a failing test, isolate repro, add a comment). The archetype system makes this a visible, rewarding identity — not a limitation.
Archetype Tiers
Implementation Notes
catches_totalanddefeats_totaltoroster.json(alongsidelanguage_affinities)/buddymonstatus panel and/buddymon rosterDesign Intent
Two valid playstyles, neither wrong:
The archetype is a mirror, not a judgement.