v0.1.0 — Initial release

pyr0ball
Wed, 01 Apr 2026 15:21:55 -0700

What is Buddymon?

A Claude Code plugin that turns your coding sessions into a creature-collecting game. Bug monsters spawn from real error output. Buddymon companions gain XP, propose challenges, and level up alongside your work.

Install

git clone https://git.opensourcesolarpunk.com/Circuit-Forge/buddymon.git
cd buddymon
bash install.sh

Restart Claude Code, then run /buddymon start to choose your starter.

What's in v0.1.0

11 bug monsters — NullWraith, FencepostDemon, TypeGreml, SyntaxSerpent, CORSCurse, LoopLich, RacePhantom, FossilGolem, ShadowBit, VoidSpecter, MemoryLeech

5 Buddymon — Pyrobyte (Speedrunner), Debuglin (Tester), Minimox (Cleaner), Noctara (Nocturnal), Explorah (Explorer)

Auto-resolve — encounters clear automatically when a clean Bash run shows no matching error patterns

Challenges — buddies propose session goals at assignment time

XP + levels — persistent across sessions via ~/.claude/buddymon/

/buddymon unified command with start, assign, fight, catch, roster subcommands

Mirrors

GitHub: https://github.com/CircuitForgeLLC/buddymon

Codeberg: https://codeberg.org/CircuitForge/buddymon