# --- Original game data (copyright Reality Bytes, Inc. 1995) — DO NOT COMMIT ---
*.EXE
*.exe
*.DLL
*.dll
*.VXD
*.FF
*.DAT
*.MAP
*.ICO
*.INF
*.INI
*.ini
.windows-serial
BIGFILE.DAT
WORLDS/
DIRECTX/
LICENSE.TXT

# --- CD images (copyright) ---
*.cue
*.bin
tmp_cd/

# --- Third-party (dgVoodoo2 DirectDraw wrapper) - not ours to redistribute ---
dgVoodoo.conf
dgVoodoo*.conf
dgVoodooCpl.exe
ddraw.dll
DSETUP*.DLL

# --- Archived/experimental patched binaries (still original game code, copyright) ---
archive/

# --- Ghidra: install is third-party; project + decompile output embed the binary ---
ghidra/
tools/ghidra_*/
tools/ghidra_decompile*.txt

# --- Derived audio / extracted assets (also copyrighted) ---
tools/out_*/
tools/Havoc_*/
*.wav
*.ogg
*.mp3
*.mid
*.zip

# --- Python / tooling cruft ---
__pycache__/
*.pyc
.venv/
venv/

# --- Godot ---
.godot/
*.import
export_presets.cfg

# --- Reference material (third-party copyrighted screenshots) — local only ---
tools/refs/

# --- Claude Code local session/settings ---
.claude/
.mcp.json

# --- Editor / OS ---
.vscode/
.idea/
*.swp
.DS_Store
Thumbs.db

# --- Tool session cruft ---
.playwright-mcp/
tools/debug_screenshot*.png
