# --- Original game data (copyright Reality Bytes, Inc. 1995) — DO NOT COMMIT --- *.EXE *.exe *.DLL *.dll *.VXD *.FF *.DAT *.MAP *.ICO *.INF *.INI *.ini .windows-serial BIGFILE.DAT WORLDS/ DIRECTX/ LICENSE.TXT # --- CD images (copyright) --- *.cue *.bin tmp_cd/ # --- Third-party (dgVoodoo2 DirectDraw wrapper) - not ours to redistribute --- dgVoodoo.conf dgVoodoo*.conf dgVoodooCpl.exe ddraw.dll DSETUP*.DLL # --- Archived/experimental patched binaries (still original game code, copyright) --- archive/ # --- Ghidra: install is third-party; project + decompile output embed the binary --- ghidra/ tools/ghidra_*/ tools/ghidra_decompile*.txt # --- Derived audio / extracted assets (also copyrighted) --- tools/out_*/ tools/Havoc_*/ *.wav *.ogg *.mp3 *.mid *.zip # --- Python / tooling cruft --- __pycache__/ *.pyc .venv/ venv/ # --- Godot --- .godot/ *.import export_presets.cfg # --- Reference material (third-party copyrighted screenshots) — local only --- tools/refs/ # --- Claude Code local session/settings --- .claude/ .mcp.json # --- Editor / OS --- .vscode/ .idea/ *.swp .DS_Store Thumbs.db # --- Tool session cruft --- .playwright-mcp/ tools/debug_screenshot*.png