buddymon/hooks-handlers/post-tool-use.py
pyr0ball e2a4b66267 fix: stop hook schema, uninstall cleanup, and README architecture note
- Fix session-stop.sh in 0.1.0 cache to use systemMessage instead of
  hookSpecificOutput (Stop hook schema doesn't support hookSpecificOutput)
- Remove debug scaffolding from post-tool-use.py
- Installer: pre-create hook_debug.log so sandbox can write to it;
  uninstall now removes marketplace plugin symlink
- README: clarify extension vs mod architecture, fix cache path in
  install description
2026-04-01 22:49:12 -07:00

376 lines
13 KiB
Python
Executable file

#!/usr/bin/env python3
"""
Buddymon PostToolUse hook.
Reads tool event JSON from stdin, checks for:
- Bug monster triggers (error patterns in Bash output)
- New language encounters (new file extensions in Write/Edit)
- Commit streaks (git commit via Bash)
- Deep focus / refactor signals
Outputs additionalContext JSON to stdout if an encounter or event fires.
Always exits 0.
"""
import json
import os
import re
import sys
import random
from pathlib import Path
from datetime import datetime
PLUGIN_ROOT = os.environ.get("CLAUDE_PLUGIN_ROOT", str(Path(__file__).parent.parent))
BUDDYMON_DIR = Path.home() / ".claude" / "buddymon"
CATALOG_FILE = Path(PLUGIN_ROOT) / "lib" / "catalog.json"
KNOWN_EXTENSIONS = {
".py": "Python", ".js": "JavaScript", ".ts": "TypeScript",
".jsx": "JavaScript/React", ".tsx": "TypeScript/React",
".rb": "Ruby", ".go": "Go", ".rs": "Rust", ".c": "C",
".cpp": "C++", ".java": "Java", ".cs": "C#", ".swift": "Swift",
".kt": "Kotlin", ".php": "PHP", ".lua": "Lua", ".ex": "Elixir",
".hs": "Haskell", ".ml": "OCaml", ".clj": "Clojure",
".r": "R", ".jl": "Julia", ".sh": "Shell", ".bash": "Shell",
".sql": "SQL", ".html": "HTML", ".css": "CSS", ".scss": "SCSS",
".vue": "Vue", ".svelte": "Svelte",
}
def load_json(path):
try:
with open(path) as f:
return json.load(f)
except Exception:
return {}
def save_json(path, data):
try:
with open(path, "w") as f:
json.dump(data, f, indent=2)
except Exception:
pass
def get_state():
active = load_json(BUDDYMON_DIR / "active.json")
encounters = load_json(BUDDYMON_DIR / "encounters.json")
roster = load_json(BUDDYMON_DIR / "roster.json")
session = load_json(BUDDYMON_DIR / "session.json")
return active, encounters, roster, session
def add_session_xp(amount: int):
active_file = BUDDYMON_DIR / "active.json"
roster_file = BUDDYMON_DIR / "roster.json"
active = load_json(active_file)
active["session_xp"] = active.get("session_xp", 0) + amount
buddy_id = active.get("buddymon_id")
save_json(active_file, active)
if buddy_id:
roster = load_json(roster_file)
if buddy_id in roster.get("owned", {}):
roster["owned"][buddy_id]["xp"] = roster["owned"][buddy_id].get("xp", 0) + amount
save_json(roster_file, roster)
def get_languages_seen():
session = load_json(BUDDYMON_DIR / "session.json")
return set(session.get("languages_seen", []))
def add_language_seen(lang: str):
session_file = BUDDYMON_DIR / "session.json"
session = load_json(session_file)
langs = session.get("languages_seen", [])
if lang not in langs:
langs.append(lang)
session["languages_seen"] = langs
save_json(session_file, session)
def increment_session_tools():
session_file = BUDDYMON_DIR / "session.json"
session = load_json(session_file)
session["tools_used"] = session.get("tools_used", 0) + 1
save_json(session_file, session)
def is_starter_chosen():
roster = load_json(BUDDYMON_DIR / "roster.json")
return roster.get("starter_chosen", False)
def get_active_buddy_id():
active = load_json(BUDDYMON_DIR / "active.json")
return active.get("buddymon_id")
def get_active_encounter():
encounters = load_json(BUDDYMON_DIR / "encounters.json")
return encounters.get("active_encounter")
def set_active_encounter(encounter: dict):
enc_file = BUDDYMON_DIR / "encounters.json"
data = load_json(enc_file)
data["active_encounter"] = encounter
save_json(enc_file, data)
def match_bug_monster(output_text: str, catalog: dict) -> dict | None:
"""Return the first matching bug monster from the catalog, or None."""
if not output_text:
return None
# Only check first 4000 chars to avoid scanning huge outputs
sample = output_text[:4000]
for monster_id, monster in catalog.get("bug_monsters", {}).items():
for pattern in monster.get("error_patterns", []):
if re.search(pattern, sample, re.IGNORECASE):
return monster
return None
def encounter_still_present(encounter: dict, output_text: str, catalog: dict) -> bool:
"""Return True if the active encounter's error patterns still appear in output."""
monster_id = encounter.get("id")
monster = catalog.get("bug_monsters", {}).get(monster_id)
if not monster or not output_text:
return False
sample = output_text[:4000]
return any(
re.search(pat, sample, re.IGNORECASE)
for pat in monster.get("error_patterns", [])
)
def auto_resolve_encounter(encounter: dict, buddy_id: str | None) -> tuple[int, str]:
"""Defeat encounter automatically, award XP, clear state. Returns (xp, message)."""
from datetime import datetime, timezone
enc_file = BUDDYMON_DIR / "encounters.json"
active_file = BUDDYMON_DIR / "active.json"
roster_file = BUDDYMON_DIR / "roster.json"
xp = encounter.get("xp_reward", 50)
active = load_json(active_file)
active["session_xp"] = active.get("session_xp", 0) + xp
save_json(active_file, active)
if buddy_id:
roster = load_json(roster_file)
if buddy_id in roster.get("owned", {}):
roster["owned"][buddy_id]["xp"] = roster["owned"][buddy_id].get("xp", 0) + xp
save_json(roster_file, roster)
data = load_json(enc_file)
resolved = dict(encounter)
resolved["outcome"] = "defeated"
resolved["timestamp"] = datetime.now(timezone.utc).isoformat()
data.setdefault("history", []).append(resolved)
data["active_encounter"] = None
save_json(enc_file, data)
return xp, resolved["display"]
def compute_strength(monster: dict, elapsed_minutes: float) -> int:
"""Scale monster strength based on how long the error has persisted."""
base = monster.get("base_strength", 50)
if elapsed_minutes < 2:
return max(10, int(base * 0.6))
elif elapsed_minutes < 15:
return base
elif elapsed_minutes < 60:
return min(100, int(base * 1.4))
else:
# Boss tier — persisted over an hour
return min(100, int(base * 1.8))
def format_encounter_message(monster: dict, strength: int, buddy_display: str) -> str:
rarity_stars = {"very_common": "★☆☆☆☆", "common": "★★☆☆☆",
"uncommon": "★★★☆☆", "rare": "★★★★☆", "legendary": "★★★★★"}
stars = rarity_stars.get(monster.get("rarity", "common"), "★★☆☆☆")
defeatable = monster.get("defeatable", True)
catch_note = "[catchable]" if monster.get("catchable") else ""
fight_note = "" if defeatable else "⚠️ CANNOT BE DEFEATED — catch only"
catchable_str = "[catchable · catch only]" if not defeatable else f"[{monster.get('rarity','?')} · {catch_note}]"
lines = [
f"\n💀 **{monster['display']} appeared!** {catchable_str}",
f" Strength: {strength}% · Rarity: {stars}",
f" *{monster.get('flavor', '')}*",
"",
]
if fight_note:
lines.append(f" {fight_note}")
lines.append("")
lines += [
f" **{buddy_display}** is ready to battle!",
"",
" `[FIGHT]` Beat the bug → your buddy defeats it → XP reward",
" `[CATCH]` Weaken it first (write a test, isolate repro, add comment) → attempt catch",
" `[FLEE]` Ignore → monster grows stronger",
"",
" Use `/buddymon fight` or `/buddymon catch` to weaken + catch it.",
]
return "\n".join(lines)
def format_new_language_message(lang: str, buddy_display: str) -> str:
return (
f"\n🗺️ **New language spotted: {lang}!**\n"
f" {buddy_display} is excited — this is new territory.\n"
f" *Explorer XP bonus earned!* +15 XP\n"
)
def format_commit_message(streak: int, buddy_display: str) -> str:
if streak < 5:
return ""
milestone_xp = {5: 50, 10: 120, 25: 300, 50: 700}
xp = milestone_xp.get(streak, 30)
return (
f"\n🔥 **Commit streak: {streak}!**\n"
f" {buddy_display} approves. +{xp} XP\n"
)
def main():
try:
data = json.load(sys.stdin)
except Exception:
sys.exit(0)
# Gate: only run if starter chosen
if not is_starter_chosen():
sys.exit(0)
tool_name = data.get("tool_name", "")
tool_input = data.get("tool_input", {})
tool_response = data.get("tool_response", {})
if not BUDDYMON_DIR.exists():
BUDDYMON_DIR.mkdir(parents=True, exist_ok=True)
sys.exit(0)
catalog = load_json(CATALOG_FILE)
buddy_id = get_active_buddy_id()
# Look up display name
buddy_display = "your buddy"
if buddy_id:
b = (catalog.get("buddymon", {}).get(buddy_id)
or catalog.get("evolutions", {}).get(buddy_id))
if b:
buddy_display = b.get("display", buddy_id)
increment_session_tools()
messages = []
# ── Bash tool: error detection + auto-resolution + commit tracking ───────
if tool_name == "Bash":
output = ""
if isinstance(tool_response, dict):
# CC may use any of these keys; combine all text fields
parts = [
tool_response.get("output", ""),
tool_response.get("content", ""),
tool_response.get("stderr", ""),
tool_response.get("text", ""),
]
output = "\n".join(p for p in parts if isinstance(p, str) and p)
elif isinstance(tool_response, str):
output = tool_response
elif isinstance(tool_response, list):
# Array of content blocks: [{"type": "text", "text": "..."}]
output = "\n".join(
b.get("text", "") for b in tool_response
if isinstance(b, dict) and b.get("type") == "text"
)
existing = get_active_encounter()
if existing:
# Auto-resolve if the monster's patterns no longer appear in output
if output and not encounter_still_present(existing, output, catalog):
xp, display = auto_resolve_encounter(existing, buddy_id)
messages.append(
f"\n⚔️ **{buddy_display} defeated {display}!** (auto-resolved)\n"
f" +{xp} XP\n"
)
# else: monster persists, no message — don't spam every tool call
elif output:
# No active encounter — check for a new one
monster = match_bug_monster(output, catalog)
if monster:
# 70% chance to trigger (avoids every minor warning spawning)
if random.random() < 0.70:
strength = compute_strength(monster, elapsed_minutes=0)
encounter = {
"id": monster["id"],
"display": monster["display"],
"base_strength": monster.get("base_strength", 50),
"current_strength": strength,
"catchable": monster.get("catchable", True),
"defeatable": monster.get("defeatable", True),
"xp_reward": monster.get("xp_reward", 50),
"weakened_by": [],
}
set_active_encounter(encounter)
msg = format_encounter_message(monster, strength, buddy_display)
messages.append(msg)
# Commit detection
command = tool_input.get("command", "")
if "git commit" in command and "exit_code" not in str(tool_response):
session_file = BUDDYMON_DIR / "session.json"
session = load_json(session_file)
session["commits_this_session"] = session.get("commits_this_session", 0) + 1
save_json(session_file, session)
commit_xp = 20
add_session_xp(commit_xp)
# ── Write / Edit: new language detection ──────────────────────────────
elif tool_name in ("Write", "Edit", "MultiEdit"):
file_path = tool_input.get("file_path", "")
if file_path:
ext = os.path.splitext(file_path)[1].lower()
lang = KNOWN_EXTENSIONS.get(ext)
if lang:
seen = get_languages_seen()
if lang not in seen:
add_language_seen(lang)
add_session_xp(15)
msg = format_new_language_message(lang, buddy_display)
messages.append(msg)
# Small XP for every file edit
add_session_xp(2)
if not messages:
sys.exit(0)
combined = "\n".join(messages)
result = {
"hookSpecificOutput": {
"hookEventName": "PostToolUse",
"additionalContext": combined
}
}
print(json.dumps(result))
sys.exit(0)
if __name__ == "__main__":
main()