- Fix session-stop.sh in 0.1.0 cache to use systemMessage instead of
hookSpecificOutput (Stop hook schema doesn't support hookSpecificOutput)
- Remove debug scaffolding from post-tool-use.py
- Installer: pre-create hook_debug.log so sandbox can write to it;
uninstall now removes marketplace plugin symlink
- README: clarify extension vs mod architecture, fix cache path in
install description
When an active encounter exists and the next Bash tool call produces
output with no matching error patterns, the monster is automatically
defeated and XP is awarded — no manual /buddymon fight needed.
/buddymon fight is kept as a manual fallback for fixes that happen
outside Bash (config edits, etc.).
Claude Code plugin — collectible creatures discovered through coding.
- Bug monsters spawn from error output (NullWraith, RacePhantom, ShadowBit, 11 total)
- 5 Buddymon with affinities, challenges, and evolution chains
- SessionStart hook injects active buddy + challenge into system context
- PostToolUse hook detects error patterns, new languages, and commit events
- Stop hook tallies XP and checks challenge completion
- Single /buddymon command with start/assign/fight/catch/roster subcommands
- Local state in ~/.claude/buddymon/ (roster, encounters, active, session)