- Fix session-stop.sh in 0.1.0 cache to use systemMessage instead of
hookSpecificOutput (Stop hook schema doesn't support hookSpecificOutput)
- Remove debug scaffolding from post-tool-use.py
- Installer: pre-create hook_debug.log so sandbox can write to it;
uninstall now removes marketplace plugin symlink
- README: clarify extension vs mod architecture, fix cache path in
install description
Stop hook was emitting hookSpecificOutput with hookEventName=Stop,
which is not a valid hookSpecificOutput type (only PreToolUse,
PostToolUse, UserPromptSubmit are). Changed to systemMessage.
SessionStart still uses additionalContext (confirmed working).
Stale /buddymon-fight and /buddymon-catch references in session-start.sh
updated to /buddymon fight and /buddymon catch.
install.sh now creates a full circuitforge marketplace with marketplace.json
so CC can validate the plugin name against the index before loading.
Removed invalid extraKnownMarketplaces local source (only github/git valid).
- plugin.json: flatten repository to string, remove extra fields that
failed CC schema validation (caused 'Unknown skill' on reload)
- hooks.json: remove escaped quotes from command paths (matched hookify
reference implementation)
- install.sh: register 'local' marketplace in known_marketplaces.json
so CC doesn't GC the cache symlink on /reload-plugins
- install.sh: symlink-based dev install, registers in installed_plugins.json
and settings.json, initializes ~/.claude/buddymon/ state files
- install.sh --uninstall to cleanly remove
- Fix stale /buddymon-start and /buddymon-assign references in session-start.sh
to use unified /buddymon start and /buddymon assign subcommands
When an active encounter exists and the next Bash tool call produces
output with no matching error patterns, the monster is automatically
defeated and XP is awarded — no manual /buddymon fight needed.
/buddymon fight is kept as a manual fallback for fixes that happen
outside Bash (config edits, etc.).
Claude Code plugin — collectible creatures discovered through coding.
- Bug monsters spawn from error output (NullWraith, RacePhantom, ShadowBit, 11 total)
- 5 Buddymon with affinities, challenges, and evolution chains
- SessionStart hook injects active buddy + challenge into system context
- PostToolUse hook detects error patterns, new languages, and commit events
- Stop hook tallies XP and checks challenge completion
- Single /buddymon command with start/assign/fight/catch/roster subcommands
- Local state in ~/.claude/buddymon/ (roster, encounters, active, session)