[far-future / robot UI] PolyCSS for 3D robot status and control interface #47
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Reference: Circuit-Forge/roadmap#47
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Summary
PolyCSS (https://github.com/LayoutitStudio/polycss, MIT) — CSS-native 3D engine with per-face DOM events and transform gizmos — is well-suited for a robot status and command UI.
Why for robot control
Performance scope
DOM rendering caps at ~10k polygons. This is fine for a command/status UI (slow interaction, not real-time kinematics). If the robot UI ever needs real-time 30Hz joint streaming, the same glTF assets port directly to Three.js — PolyCSS is a good starting point that doesn't lock in the asset format.
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